通过


ImageList.Draw 方法

定义

绘制指示的图像。

重载

名称 说明
Draw(Graphics, Point, Int32)

绘制指定位置上指定索引 Graphics 所指示的图像。

Draw(Graphics, Int32, Int32, Int32)

绘制指定位置上指定 Graphics 索引所指示的图像。

Draw(Graphics, Int32, Int32, Int32, Int32, Int32)

使用指定的 Graphics 位置和大小绘制给定索引所指示的图像。

Draw(Graphics, Point, Int32)

Source:
ImageList.cs
Source:
ImageList.cs
Source:
ImageList.cs
Source:
ImageList.cs
Source:
ImageList.cs

绘制指定位置上指定索引 Graphics 所指示的图像。

public:
 void Draw(System::Drawing::Graphics ^ g, System::Drawing::Point pt, int index);
public void Draw(System.Drawing.Graphics g, System.Drawing.Point pt, int index);
member this.Draw : System.Drawing.Graphics * System.Drawing.Point * int -> unit
Public Sub Draw (g As Graphics, pt As Point, index As Integer)

参数

g
Graphics

Graphics 绘制的。

pt
Point

Point 在其中绘制图像的位置。

index
Int32

要绘制的图像 ImageList 的索引。

例外

索引小于 0。

-或-

索引大于或等于图像列表中的图像计数。

示例

下面的代码示例演示如何构造一个 ImageList、向属性添加图像 Images 、设置 ImageSize 属性以及使用 Draw 该方法。 若要运行此示例,请将它置于包含名为 按钮 Button1的窗体中。 该示例假定存在 FeatherTexture.bmpGone Fishing.bmp c:\Windows\。 如果系统上不存在位图或位于其他位置,请相应地更改该示例。

internal:
   System::Windows::Forms::ImageList^ ImageList1;

private:

   // Create an ImageList Object, populate it, and display
   // the images it contains.
   void Button1_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {
      
      // Construct the ImageList.
      ImageList1 = gcnew ImageList;
      
      // Set the ImageSize property to a larger size 
      // (the default is 16 x 16).
      ImageList1->ImageSize = System::Drawing::Size( 112, 112 );
      
      // Add two images to the list.
      ImageList1->Images->Add( Image::FromFile( "c:\\windows\\FeatherTexture.bmp" ) );
      ImageList1->Images->Add( Image::FromFile( "C:\\windows\\Gone Fishing.bmp" ) );
      
      // Get a Graphics object from the form's handle.
      Graphics^ theGraphics = Graphics::FromHwnd( this->Handle );
      
      // Loop through the images in the list, drawing each image.
      for ( int count = 0; count < ImageList1->Images->Count; count++ )
      {
         ImageList1->Draw( theGraphics, Point(85,85), count );
         
         // Call Application.DoEvents to force a repaint of the form.
         Application::DoEvents();
         
         // Call the Sleep method to allow the user to see the image.
         System::Threading::Thread::Sleep( 1000 );

      }
   }
internal System.Windows.Forms.ImageList ImageList1;

// Create an ImageList Object, populate it, and display
// the images it contains.
private void Button1_Click(System.Object sender, 
    System.EventArgs e)
{

    // Construct the ImageList.
    ImageList1 = new ImageList();

    // Set the ImageSize property to a larger size 
    // (the default is 16 x 16).
    ImageList1.ImageSize = new Size(112, 112);

    // Add two images to the list.
    ImageList1.Images.Add(
        Image.FromFile("c:\\windows\\FeatherTexture.bmp"));
    ImageList1.Images.Add(
        Image.FromFile("C:\\windows\\Gone Fishing.bmp"));

    // Get a Graphics object from the form's handle.
    Graphics theGraphics = Graphics.FromHwnd(this.Handle);

    // Loop through the images in the list, drawing each image.
    for(int count = 0; count < ImageList1.Images.Count; count++)
    {
        ImageList1.Draw(theGraphics, new Point(85, 85), count);

        // Call Application.DoEvents to force a repaint of the form.
        Application.DoEvents();

        // Call the Sleep method to allow the user to see the image.
        System.Threading.Thread.Sleep(1000);
    }
}
Friend WithEvents ImageList1 As System.Windows.Forms.ImageList

' Create an ImageList Object, populate it, and display
' the images it contains.
Private Sub Button1_Click(ByVal sender As System.Object, _
    ByVal e As System.EventArgs) Handles Button1.Click

    ' Construct the ImageList.
    ImageList1 = New ImageList

    ' Set the ImageSize property to a larger size 
    ' (the default is 16 x 16).
    ImageList1.ImageSize = New Size(112, 112)

    ' Add two images to the list.
    ImageList1.Images.Add(Image.FromFile _
        ("c:\windows\FeatherTexture.bmp"))
    ImageList1.Images.Add _
        (Image.FromFile("C:\windows\Gone Fishing.bmp"))

    Dim count As System.Int32

    ' Get a Graphics object from the form's handle.
    Dim theGraphics As Graphics = Graphics.FromHwnd(Me.Handle)

    ' Loop through the images in the list, drawing each image.
    For count = 0 To ImageList1.Images.Count - 1
        ImageList1.Draw(theGraphics, New Point(85, 85), count)

        ' Call Application.DoEvents to force a repaint of the form.
        Application.DoEvents()

        ' Call the Sleep method to allow the user to see the image.
        System.Threading.Thread.Sleep(1000)
    Next
End Sub

适用于

Draw(Graphics, Int32, Int32, Int32)

Source:
ImageList.cs
Source:
ImageList.cs
Source:
ImageList.cs
Source:
ImageList.cs
Source:
ImageList.cs

绘制指定位置上指定 Graphics 索引所指示的图像。

public:
 void Draw(System::Drawing::Graphics ^ g, int x, int y, int index);
public void Draw(System.Drawing.Graphics g, int x, int y, int index);
member this.Draw : System.Drawing.Graphics * int * int * int -> unit
Public Sub Draw (g As Graphics, x As Integer, y As Integer, index As Integer)

参数

g
Graphics

Graphics 绘制的。

x
Int32

绘制图像的水平位置。

y
Int32

绘制图像的垂直位置。

index
Int32

要绘制的图像 ImageList 的索引。

例外

索引小于 0。

-或-

索引大于或等于图像列表中的图像计数。

适用于

Draw(Graphics, Int32, Int32, Int32, Int32, Int32)

Source:
ImageList.cs
Source:
ImageList.cs
Source:
ImageList.cs
Source:
ImageList.cs
Source:
ImageList.cs

使用指定的 Graphics 位置和大小绘制给定索引所指示的图像。

public:
 void Draw(System::Drawing::Graphics ^ g, int x, int y, int width, int height, int index);
public void Draw(System.Drawing.Graphics g, int x, int y, int width, int height, int index);
member this.Draw : System.Drawing.Graphics * int * int * int * int * int -> unit
Public Sub Draw (g As Graphics, x As Integer, y As Integer, width As Integer, height As Integer, index As Integer)

参数

g
Graphics

Graphics 绘制的。

x
Int32

绘制图像的水平位置。

y
Int32

绘制图像的垂直位置。

width
Int32

目标图像的宽度(以像素为单位)。

height
Int32

目标图像的高度(以像素为单位)。

index
Int32

要绘制的图像 ImageList 的索引。

例外

索引小于 0。

-或-

索引大于或等于图像列表中的图像计数。

注解

图像根据需要拉伸或压缩,以适应提供的边界。

适用于