通过


Socket 构造函数

定义

初始化 Socket 类的新实例。

重载

名称 说明
Socket(SafeSocketHandle)

为指定的套接字句柄初始化类的新实例 Socket

Socket(SocketInformation)

使用从DuplicateAndClose(Int32)中返回的Socket指定值初始化类的新实例。

Socket(SocketType, ProtocolType)

使用指定的套接字类型和协议初始化类的新实例 Socket 。 如果操作系统支持 IPv6,此构造函数将创建双模式套接字;否则,它会创建 IPv4 套接字。

Socket(AddressFamily, SocketType, ProtocolType)

使用指定的地址系列、套接字类型和协议初始化类的新实例 Socket

Socket(SafeSocketHandle)

Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs

为指定的套接字句柄初始化类的新实例 Socket

public:
 Socket(System::Net::Sockets::SafeSocketHandle ^ handle);
public Socket(System.Net.Sockets.SafeSocketHandle handle);
new System.Net.Sockets.Socket : System.Net.Sockets.SafeSocketHandle -> System.Net.Sockets.Socket
Public Sub New (handle As SafeSocketHandle)

参数

handle
SafeSocketHandle

对象将封装的套接字的套接字 Socket 句柄。

例外

handlenull

handle 无效。

handle 不是套接字,也不能访问有关套接字的信息。

注解

此方法使用 Socket 从提供 SafeSocketHandle的数据填充实例。 不同的操作系统为查询套接字句柄或文件描述符的属性和配置提供不同级别的支持。 生成的 Socket 实例上的一些公共 API 可能因操作系统而异,例如 ProtocolTypeBlocking

适用于

Socket(SocketInformation)

Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs

使用从DuplicateAndClose(Int32)中返回的Socket指定值初始化类的新实例。

public:
 Socket(System::Net::Sockets::SocketInformation socketInformation);
[System.Runtime.Versioning.SupportedOSPlatform("windows")]
public Socket(System.Net.Sockets.SocketInformation socketInformation);
public Socket(System.Net.Sockets.SocketInformation socketInformation);
[<System.Runtime.Versioning.SupportedOSPlatform("windows")>]
new System.Net.Sockets.Socket : System.Net.Sockets.SocketInformation -> System.Net.Sockets.Socket
new System.Net.Sockets.Socket : System.Net.Sockets.SocketInformation -> System.Net.Sockets.Socket
Public Sub New (socketInformation As SocketInformation)

参数

socketInformation
SocketInformation

返回的 DuplicateAndClose(Int32)套接字信息。

属性

注解

如果使用与每个调用的参数相同的字节数组多次调用 Socket 构造函数,将使用相同的基础套接字创建多个托管 Socket项。 这种做法强烈建议不要这样做。

适用于

Socket(SocketType, ProtocolType)

Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs

使用指定的套接字类型和协议初始化类的新实例 Socket 。 如果操作系统支持 IPv6,此构造函数将创建双模式套接字;否则,它会创建 IPv4 套接字。

public:
 Socket(System::Net::Sockets::SocketType socketType, System::Net::Sockets::ProtocolType protocolType);
public Socket(System.Net.Sockets.SocketType socketType, System.Net.Sockets.ProtocolType protocolType);
new System.Net.Sockets.Socket : System.Net.Sockets.SocketType * System.Net.Sockets.ProtocolType -> System.Net.Sockets.Socket
Public Sub New (socketType As SocketType, protocolType As ProtocolType)

参数

socketType
SocketType

其中一个 SocketType 值。

protocolType
ProtocolType

其中一个 ProtocolType 值。

例外

组合 socketTypeprotocolType 导致套接字无效。

注解

socketType 参数指定类的类型 Socket ,参数 protocolType 指定由 Socket. 这两个参数不独立。 通常,类型 Socket 在协议中是隐式的。 如果类型和协议类型的组合 Socket 导致无效 Socket,则此构造函数将引发一个 SocketException

注释

如果此构造函数引发一个 SocketException,请使用该 SocketException.ErrorCode 属性获取特定的错误代码。 获取此代码后,有关错误的详细说明,请参阅 Windows 套接字版本 2 API 错误代码 文档。

注释

在应用程序中启用网络跟踪时,此成员将输出跟踪信息。 有关详细信息,请参阅 .NET Framework 中的网络跟踪

适用于

Socket(AddressFamily, SocketType, ProtocolType)

Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs
Source:
Socket.cs

使用指定的地址系列、套接字类型和协议初始化类的新实例 Socket

public:
 Socket(System::Net::Sockets::AddressFamily addressFamily, System::Net::Sockets::SocketType socketType, System::Net::Sockets::ProtocolType protocolType);
public Socket(System.Net.Sockets.AddressFamily addressFamily, System.Net.Sockets.SocketType socketType, System.Net.Sockets.ProtocolType protocolType);
new System.Net.Sockets.Socket : System.Net.Sockets.AddressFamily * System.Net.Sockets.SocketType * System.Net.Sockets.ProtocolType -> System.Net.Sockets.Socket
Public Sub New (addressFamily As AddressFamily, socketType As SocketType, protocolType As ProtocolType)

参数

addressFamily
AddressFamily

其中一个 AddressFamily 值。

socketType
SocketType

其中一个 SocketType 值。

protocolType
ProtocolType

其中一个 ProtocolType 值。

例外

addressFamily socketType组合,并protocolType导致套接字无效。

示例

下面的代码示例演示如何创建类的 Socket 实例。

using System;
using System.Text;
using System.IO;
using System.Net;
using System.Net.Sockets;

public class Sample
{

  public static string DoSocketGet(string server)
  {
    //Set up variables and String to write to the server.
    Encoding ASCII = Encoding.ASCII;
    string Get = "GET / HTTP/1.1\r\nHost: " + server +
                 "\r\nConnection: Close\r\n\r\n";
    Byte[] ByteGet = ASCII.GetBytes(Get);
    Byte[] RecvBytes = new Byte[256];
    String strRetPage = null;

    // IPAddress and IPEndPoint represent the endpoint that will
    //   receive the request.
    // Get first IPAddress in list return by DNS.

    try
    {

      // Define those variables to be evaluated in the next for loop and
      // then used to connect to the server. These variables are defined
      // outside the for loop to make them accessible there after.
      Socket s = null;
      IPEndPoint hostEndPoint;
      IPAddress hostAddress = null;
      int conPort = 80;

      // Get DNS host information.
      IPHostEntry hostInfo = Dns.GetHostEntry(server);
      // Get the DNS IP addresses associated with the host.
      IPAddress[] IPaddresses = hostInfo.AddressList;

      // Evaluate the socket and receiving host IPAddress and IPEndPoint.
      for (int index=0; index<IPaddresses.Length; index++)
      {
        hostAddress = IPaddresses[index];
        hostEndPoint = new IPEndPoint(hostAddress, conPort);


        // Creates the Socket to send data over a TCP connection.
        s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp );


        // Connect to the host using its IPEndPoint.
        s.Connect(hostEndPoint);

        if (!s.Connected)
        {
          // Connection failed, try next IPaddress.
          strRetPage = "Unable to connect to host";
          s = null;
          continue;
        }

        // Sent the GET request to the host.
        s.Send(ByteGet, ByteGet.Length, 0);

      } // End of the for loop.


      // Receive the host home page content and loop until all the data is received.
      Int32 bytes = s.Receive(RecvBytes, RecvBytes.Length, 0);
      strRetPage = "Default HTML page on " + server + ":\r\n";
      strRetPage = strRetPage + ASCII.GetString(RecvBytes, 0, bytes);

      while (bytes > 0)
      {
        bytes = s.Receive(RecvBytes, RecvBytes.Length, 0);
        strRetPage = strRetPage + ASCII.GetString(RecvBytes, 0, bytes);
      }

    } // End of the try block.

    catch(SocketException e)
    {
      Console.WriteLine("SocketException caught!!!");
      Console.WriteLine("Source : " + e.Source);
      Console.WriteLine("Message : " + e.Message);
    }
    catch(ArgumentNullException e)
    {
      Console.WriteLine("ArgumentNullException caught!!!");
      Console.WriteLine("Source : " + e.Source);
      Console.WriteLine("Message : " + e.Message);
    }
    catch(NullReferenceException e)
    {
      Console.WriteLine("NullReferenceException caught!!!");
      Console.WriteLine("Source : " + e.Source);
      Console.WriteLine("Message : " + e.Message);
    }
    catch(Exception e)
    {
      Console.WriteLine("Exception caught!!!");
      Console.WriteLine("Source : " + e.Source);
      Console.WriteLine("Message : " + e.Message);
    }

    return strRetPage;
}
   public static void Main()
   {
      Console.WriteLine(DoSocketGet("localhost"));
   }
 }
Imports System.Text
Imports System.IO
Imports System.Net
Imports System.Net.Sockets

 _

Public Class Sample
   
   
   Public Shared Function DoSocketGet(server As String) As String
      'Set up variables and String to write to the server.
    Dim ASCII As Encoding = Encoding.ASCII
    Dim [Get] As String = "GET / HTTP/1.1" + ControlChars.Lf + ControlChars.NewLine + "Host: " + server + ControlChars.Lf + ControlChars.NewLine + "Connection: Close" + ControlChars.Lf + ControlChars.NewLine + ControlChars.Lf + ControlChars.NewLine
    Dim ByteGet As [Byte]() = ASCII.GetBytes([Get])
    Dim RecvBytes(256) As [Byte]
    Dim strRetPage As [String] = Nothing


      
      ' IPAddress and IPEndPoint represent the endpoint that will
      '   receive the request.
      ' Get first IPAddress in list return by DNS.
      Try

 

         ' Define those variables to be evaluated in the next for loop and 
         ' then used to connect to the server. These variables are defined
         ' outside the for loop to make them accessible there after.
         Dim s As Socket = Nothing
         Dim hostEndPoint As IPEndPoint
         Dim hostAddress As IPAddress = Nothing
         Dim conPort As Integer = 80
         
         ' Get DNS host information.
         Dim hostInfo As IPHostEntry = Dns.Resolve(server)
         ' Get the DNS IP addresses associated with the host.
         Dim IPaddresses As IPAddress() = hostInfo.AddressList
         
         ' Evaluate the socket and receiving host IPAddress and IPEndPoint. 
      Dim index As Integer = 0
      For index = 0 To IPaddresses.Length - 1
        hostAddress = IPaddresses(index)
        hostEndPoint = New IPEndPoint(hostAddress, conPort)


        ' Creates the Socket to send data over a TCP connection.
        s = New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp)


        ' Connect to the host using its IPEndPoint.
        s.Connect(hostEndPoint)

        If Not s.Connected Then
          ' Connection failed, try next IPaddress.
          strRetPage = "Unable to connect to host"
          s = Nothing
          GoTo ContinueFor1
        End If


        ' Sent the GET request to the host.
        s.Send(ByteGet, ByteGet.Length, 0)


ContinueFor1:
      Next index  ' End of the for loop.
      



      ' Receive the host home page content and loop until all the data is received.

      'Dim bytes As Int32 = s.Receive(RecvBytes, RecvBytes.Length, 0)
      Dim bytes As Int32 = s.Receive(RecvBytes, RecvBytes.Length, 0)

      strRetPage = "Default HTML page on " + server + ":\r\n"
      strRetPage = "Default HTML page on " + server + ":" + ControlChars.Lf + ControlChars.NewLine

      Dim i As Integer

      While bytes > 0

        bytes = s.Receive(RecvBytes, RecvBytes.Length, 0)

        strRetPage = strRetPage + ASCII.GetString(RecvBytes, 0, bytes)

      End While


      ' End of the try block.
    Catch e As SocketException
         Console.WriteLine("SocketException caught!!!")
         Console.WriteLine(("Source : " + e.Source))
         Console.WriteLine(("Message : " + e.Message))
      Catch e As ArgumentNullException
         Console.WriteLine("ArgumentNullException caught!!!")
         Console.WriteLine(("Source : " + e.Source))
         Console.WriteLine(("Message : " + e.Message))
      Catch e As NullReferenceException
         Console.WriteLine("NullReferenceException caught!!!")
         Console.WriteLine(("Source : " + e.Source))
         Console.WriteLine(("Message : " + e.Message))
      Catch e As Exception
         Console.WriteLine("Exception caught!!!")
         Console.WriteLine(("Source : " + e.Source))
         Console.WriteLine(("Message : " + e.Message))
      End Try
      
      Return strRetPage
   End Function 'DoSocketGet
    
   Public Shared Sub Main()
    Console.WriteLine(DoSocketGet("localhost"))
   End Sub
End Class

注解

addressFamily 参数指定类使用的寻址方案 Socket 、参数 socketType 指定类的类型 Socket ,参数 protocolType 指定由该 Socket类使用的协议。 这三个参数不独立。 某些地址系列会限制哪些协议可以与它们一起使用,并且该 Socket 类型通常隐式包含在协议中。 如果地址系列、 Socket 类型和协议类型的组合导致无效 Socket,此构造函数将引发一个 SocketException

注释

如果此构造函数引发一个 SocketException,请使用该 SocketException.ErrorCode 属性获取特定的错误代码。 获取此代码后,有关错误的详细说明,请参阅 Windows 套接字版本 2 API 错误代码 文档。

注释

在应用程序中启用网络跟踪时,此成员将输出跟踪信息。 有关详细信息,请参阅 .NET Framework 中的网络跟踪

另请参阅

适用于