This article is intended to guide users on how to optimize meeting spaces with Microsoft Teams Rooms solutions and devices. It includes information on Teams Rooms device and solution uses, layouts, and specifications.
Overview
Microsoft Teams Rooms solutions offer flexibility of purpose and even flexibility of movement throughout a space that traditional meeting rooms don't. For example, with Teams Rooms devices, users can enhance their collaboration with a digital whiteboard, and intelligent people-tracking cameras make sure every local participant can be seen no matter where they are in the room. Any type of space and any type of meeting can be optimized with Teams Rooms devices or Teams Rooms solutions.
Presentation-focused meetings
Meet and present meetings are the first bucket, and this meeting is generally more formal. Audio-visual is a priority, and there's a focus on presenting content. The device is typically fixed, allowing users to remain seated while interacting with the device from a center-of-table console.
Meet and present spaces prioritize presentation and discussion, which means the layout and technology must be optimized for content sharing and remote co-creation. Everyone needs to be involved in the discussion and must be able to see and interact with shared content.
Meet and present space layouts: Tables should be fixed and located in front-of-room displays. In smaller rooms, the tables may be attached to the wall, but in larger spaces, they must be separated to accommodate camera considerations.
Co-creation-focused meetings
Meet and co-create meetings are generally less formal with a priority on co-creation, inking, and whiteboard. Access to personal files is also a focus for this bucket. The device can be mobile, encouraging users to stand up, gather, and interact with the device.
The right space bridges users and the technology seamlessly and eliminates friction for even the most novice users. Teams devices are designed to be user-friendly enough for young students or new users to navigate adeptly, and for educators or admin to control and customize from first use.
Meet and co-create space layouts: Tables and co-creation equipment can have flexible positions and should accommodate groups of people working at either the tables or the equipment.
Presentation and co-creation-focused meetings
Remember, both types of rooms can handle both types of experiences when needed. Rooms can also be designed to accommodate both easily by having technology for each use. The important thing to remember is that no matter what space you're equipping, from a private office to a lecture hall, it needs to be Teams enabled.
Combination presentation and co-creation space layouts: A combination of use cases from other meeting scenarios can be combined to form multi-purpose rooms where presentation-focused meetings, as well as co-creation work, can be achieved with equal efficiency, often simultaneously.
Optimizing the meeting experience
A great meeting experience is the result of using the best possible technology for a meeting space in ways that facilitate the exchange of ideas without being intrusive.
Native Teams Rooms experiences versus other devices
Teams Rooms go beyond what can be done with Teams on personal devices by providing unique in-room capabilities, like one-touch join, content cameras to share physical whiteboards into the meeting in an intelligent way, and proximity features like seamlessly transferring a Teams meeting from your personal device to the room.
Non-native and self-built systems that rely on external services, or a bring-your-own-device connection, will never truly match the ease of use or immersive quality of a native Teams Room.
It's understood that over the course of a deployment, there may need to be intermediate steps (such as quickly deploying bring-your-own-device meeting rooms) implemented on your path to a fully native Teams experience in your meeting spaces.
Using Teams to create the best possible meeting experience
By having both Teams on all your personal devices and properly deployed Microsoft Teams Rooms in all your spaces, you'll be able to facilitate the best possible meeting experience for every one of your users. As you plan to achieve the best possible experience, you'll need to address all your spaces in terms of both technological deployment and end-user guidance and training.
It's normal when planning for a large-scale, company-wide rollout for it to happen in stages with some rooms seeing technology added at different times, or even certain components being installed earlier than others (such as deploying Teams panels for scheduling in every room in a particular building while installing Teams Rooms solutions one floor or even room at a time).
Prepare your users to do this in stages to maximize your Teams meeting experience at every point along the way.
Good experience – Personal devices alone in a meeting space
You can start with this plan by addressing all your non-AV or non-collaboration-equipped meeting spaces. You can still take advantage of Teams in your meeting rooms, even if those meeting rooms have not yet had Teams devices installed.
Audio: A great bridge to a complete Teams Rooms is to plan for meeting technology by either providing your individual users with Teams-certified audio devices for smaller rooms and groups, or by deploying them in rooms ahead of a full Teams Rooms solution for larger spaces meant for larger groups where a small device won’t cut it.
Video: When these rooms are used, individual users can bring their own devices to share in the Teams meeting content and capture their expressions with their individual cameras. Users can then designate someone to be the single source of audio for the local group, connecting that personal device to the certified audio device, so that everyone (both local and remote) has a positive experience with meeting audio.
Engagement: Enabling your meeting rooms for a better Teams meeting experience, even when it requires the use of personal devices and peripherals, will still allow your users to expand on what they can do with Teams. When your users are situated in private offices and at individual workstations, Teams facilitates in-person discussions in addition to engaging with remote participants.
Better experience – Teams Rooms solutions and no personal devices
If you install Teams Rooms solutions or if you already have rooms that have already been deployed with appropriate Teams Rooms devices for their respective spaces, then you're well on your way to having great meeting experiences.
Audio: Audio for these meeting spaces will be handled by the Teams Rooms solution and its Microsoft-certified audio devices.
Video: Video in these spaces will be handled by the Teams Rooms solution and its Microsoft-certified cameras.
Engagement: Your end users are able to take advantage of the complete Teams Rooms experience for their meetings, ensuring that everyone can join meetings easily and have great and audio and video.
Best experience – Teams Rooms solutions used in conjunction with personal devices
Training your users to use technology in coordination leads to the most efficient and streamlined outcome. The best possible scenario is a combination of installed technology and personal devices.
Audio: Most meeting-room connectivity and audio-video work will be handled by the Teams Rooms solution, while individual users can join the same meeting with cameras on and audio off for a completely immersive experience.
Video: Remote users are able to see everyone take part in the meeting beyond just speaking and content sharing. A remote user can turn on personal video to gain a view from anywhere in the room with the ability to focus in on any participant.
Engagement: Chat can remain dynamic with all participants, local and remote, involved and engaged. Video sharing from both Teams Rooms and via individual cameras allows remote participants to feel engaged with everyone.
Using Teams on all devices ensures that local room users and remote users feel equally engaged in meetings.
Technology considerations
The right audio and video technology choices help users get the most out of their Microsoft Teams meetings.
Audio
Audio considerations are critical to ensure both remote and in-room participants can be clearly heard and understood. Microphone and speaker coverage must include every seat in the room without leaving gaps.
The right audio devices for each space:
A single source of audio for a space is required to ensure that there are no audio issues in a meeting room.
Pairing the right microphone and speakers for each space give the best possible results for being heard clearly without distraction.
Video
Video is equally important as audio. Capturing physical, nonverbal communication like facial expressions or gestures is as important as the classroom or meeting content to ensure maximum engagement and understanding. Rooms need to be equipped with the appropriate size of display so that everyone can experience the meeting properly, whether in the room or remote. This is why rooms also need to have the right camera coverage and field of view (FOV) to effectively capture all the in-room meeting participants for those joining remotely.
The right cameras for each space:
As important as good audio, high-quality video is a necessity for modern Teams collaboration. Technology for cameras has advanced significantly with high-quality cameras now available for all spaces.
Included cameras in devices like laptops and tablets should be used in all meetings to ensure that everyone is seen and heard. For users looking to bring a richer video experience to a personal space, external cameras represent a step up from embedded devices and can be used in a greater number of scenarios and configurations, ensuring that call participants share the best quality view of themselves. These devices easily install with simple USB connection found on every PC.
In shared spaces, the options and features expand. Smaller rooms may be covered by cameras included within all-in-one audio devices, such as soundbars. These cameras typically feature a wide field of view, ensuring that they capture every participant in the space in a single shot. Many of these cameras also feature things like intelligent framing of the image, so that the camera only shows the people in the meeting and not empty chairs, or people counting, to track and understand space utilization.
In larger rooms, cameras feature the technology needed to capture participants in a variety of locations at varying distances away. These cameras can capture groups or focus on specific individuals while maintaining great visual clarity. Devices that can track and feature only active speakers are regularly used in larger spaces so that many participants may be featured individually throughout a meeting as they contribute their thoughts.
Display Configuration
The display configuration of a Microsoft Teams Rooms system depends on the primary purpose of the space. The following sections cover supported display configurations and key constraints for collaboration-focused, presentation-focused, and mixed-use spaces.
Collaboration-focused spaces
Collaboration-focused spaces are rooms where in-room participants actively co-create and interact with content. For example, whiteboarding, brainstorming, and hands-on collaboration.
Supported configuration: Touch boards, which provides an all-in-one form factor with built-in touch display, integrated compute, and built-in peripherals (microphone and speakers).
Behavior: All meeting content and user interface controls are available on the touch display. Users interact directly with the touch display for meeting controls and content manipulation.
Peripherals and touch console: In mixed-use spaces, touch boards can be configured with USB peripherals (microphones, speakers), and an optional touch console may also be added for users to control meetings while seated. For Teams Rooms on Windows, the console should be certified as a Universal Touch Console from any OEM that supports one, while on Teams Rooms on Android, a console is provided by the same OEM. Adding a console can improve usability in medium-sized rooms.
Certification scope: Touch boards are certified for standalone usage and cannot be extended to drive additional front-of-room displays. Dual display mode is not supported for touch boards.
For rooms optimized for presentations, structured meetings, or mixed use, where users are seated on a table, either facing each other or facing the front of the room, external displays are typically mounted at the front of the room. Teams Rooms components are distributed: the console sits on the table, and the compute and peripherals are integrated into the physical environment. These spaces support single or dual front-of-room display configurations.
Single display
Configuration: One front-of-room display (commercial display or projector) for content consumption and one touch console for meeting controls. A front-of-room display that is enabled for touch can also be used. Touch displays should use commercially supported Windows-compatible touch technology and be validated by the display manufacturer for use with Microsoft Teams Rooms. Learn more
Behavior: The front-of-room display shows the room calendar and meeting content.
- If the front-of-room display is touch-enabled, users can interact with content directly on the display. However, on Teams Rooms on Windows, call controls are not available on any touch-enabled front-of-room display. The touch console remains as the primary call control surface. Teams Rooms on Android provides an option to use the touch display for both content interaction and call controls.
Meeting controls: The touch console provides primary meeting/call controls such as the ability to mute/unmute, change volume level, turn camera on/off, view participants list and perform meeting related functions.
Dual displays
Configuration: Two front-of-room displays (commercial displays or projectors) and one touch console for meeting controls (required). Dual displays are recommended for medium or large rooms.
Behavior:
- Main display (right side): Shows the room calendar and meeting gallery.
- Extended display (left side): Shows date/time, room name, and shared content (HDMI content, whiteboard, or screen share from remote participants). Extended display can be enabled for touch to allow content interaction with Whiteboard or other content such as PowerPoint live.
Meeting controls: The touch console provides primary meeting/call controls such as the ability to mute/unmute, change volume level, turn camera on/off, view roster, and perform meeting related functions.
Note
Teams Rooms on Android: For dual display rooms, it is recommended to disable touch controls on front-of-room displays and rely on the touch console for meeting controls to avoid inconsistent behavior.
Certification scope:
- A touch console is required for dual display configurations. Dual display mode without a touch console is not supported nor certified.
- Only one of the two front-of-room displays can be touch-enabled. A dual touch-enabled front-of-room display configuration is not tested nor certified.
Dual display configuration settings
Enable dual display mode
- Teams Rooms on Windows: In the Pro Management portal, go to Settings > Device > Dual monitor mode.
- Teams Rooms on Android: In Teams Admin center, go to Configuration profiles > General > Dual display mode.
Swap screens
To correctly mount displays, the primary display (shows calendar) must be mounted on the right side, while the extended display (shows date/time) must be mounted on the left side. If content appears on the wrong display, use the swap screens setting to correct the layout.
Teams Rooms on Windows
| Change type |
Steps |
| Temporary (current meeting only) |
During a meeting, open the layout switcher and select Swap screens. This change reverts to the default when the meeting ends. |
| Persistent |
In the Pro Management portal, go to Settings > Device > Dual monitor mode. Or, on the device: Home screen > Settings > Device > Swap screen. |
Teams Rooms on Android (persistent change only)
- In Teams Admin center: go to Configuration profiles > General > set Dual display mode to On > Swap screens.
- On the device: Home screen > Settings > Teams admin settings > General > Turn on dual display mode > Swap screen.
Disable touch controls on front-of-room displays (Teams Rooms on Android only)
For Android-based dual display rooms, touch controls on front-of-room displays must be disabled. The required touch console must be used for meeting controls to avoid user confusion and ensure consistent behavior.
- In Teams Admin Center: go to Configuration profiles > General > Enable touch screen controls > Off (or Not configured).
- Device settings: Home screen > Settings > Teams admin settings > General > set Enable touch screen controls to Off
Troubleshoot dual display issues
Use the guidance below when the dual display experience doesn't match the expected layout.
| Symptom |
Resolution |
| Content appears on the wrong display |
Use the Swap screens setting. |
| Dual display mode isn't taking effect |
Confirm Dual display mode is enabled in the appropriate admin portal for your platform. |
Multi-device rooms (powered by Coordinated meeting join)
Coordinated meeting join allows multiple Teams Rooms devices in the same room to join the same meeting with coordinated audio and video settings. This enables scenarios such as adding a touch board as a side-of-room complementary display or supporting larger and uniquely shaped meeting spaces, while preventing echo and feedback.
Common scenarios:
- Adding a touch board as a side-of-room device to complement a primary Teams Rooms device
- Combining multiple Teams Rooms devices to support larger or uniquely shaped spaces
Important notes:
- Each device maintains its own display configuration constraints as described in sections 1 and 2 above
- Audio and video settings are coordinated across devices to prevent echo and feedback
See Coordinated meeting join documentation for setup instructions.
Note
Coordinated meeting join configuration is only supported on Teams Rooms on Windows.
Signature Teams Room

This section explores how Microsoft is transforming standard conference rooms into Signature Microsoft Teams Rooms that bring the best of the Teams front row experience. Use this article for room design and technology guidance, recommended products, and Microsoft Corporate Facilities reference specifications.
Microsoft's vision for the future of meeting rooms
The future of work will be fluid, dynamic, and powered by the cloud. Microsoft enables meeting experiences that allow people to be there, from anywhere, at any time. These meetings are hybrid, which means you can join them seamlessly. Meetings that use devices that are optimized for Signature Teams Rooms are inclusive; every voice is heard, and everyone is clearly represented.
Microsoft sees a future where meetings are immersive and spaces are designed around people. Our dynamic meeting views keep everyone connected to the content and each other: Formal presentations are paired with collaborative chats. Digital canvases unleash group creativity. Everyone can connect face to face wherever they are.
The vision for the future of meetings is grounded in a simple belief: meetings should offer so much more than just a one-time transaction. Meetings are designed for everyone, whether they're in the room or across the world.
What is a Signature Teams Room?
In Microsoft's hybrid workplace, the next generation of room standards are informed by the needs of both remote and in-room participants. A Signature Teams Rooms is designed to deliver an elevated hybrid meeting experience, fostering more natural and immersive connections while enabling everyone in the meeting to feel included, represented, and productive. The room follows a set of principles made real through a combination of Teams Rooms software and hardware capabilities and room configuration guidance.
The concept for the Signature Teams Rooms is designed around two key goals that are supported by a set of experience principles.
Goal 1: Everyone in the meeting feels included, represented, and productive.
Design principles:
Remote participants can establish a genuine presence in the room
In-room participants can retain their individual identity in the meeting
All meeting participants can engage in boundaryless collaboration.
Goal 2: Connections feel natural and immersive.
Design principles:
- Experiences are scaled for human connection, enabling interactions that feel like everyone is in the same room.
A Signature Teams Rooms experience is all those components and ideas put together with no single feature defining the experience. The individual features and concepts found in our Signature Teams Rooms may also be deployed on their own.
Examples of specific feature deployment:
Take advantage of our new front row front-of-room display experience in all types of meeting spaces where there's a Microsoft Teams Rooms solution that supports it.
Implement curved tables and front-facing layouts with traditional Microsoft Teams Rooms experiences to promote better human connection in the room while maintaining continuity of experience across all meeting spaces.
When should you deploy this room type?
Signature Teams Rooms aren't meant to be a replacement for all other meeting spaces inside your organization, but rather to act as a supplement to existing meeting spaces that utilize Microsoft Teams. They should be deployed strategically within your organization to the spaces and locations where face-to-face interactions with remote meeting participants will be most valued.
Microsoft Teams Rooms will continue to deliver people-centric hybrid meeting experiences made available through software updates. However, there are hardware technologies and room configuration guidance that play a key role in optimizing some of the Signature Teams Rooms experiences. It's the combination of these components that comprise a Signature Teams Room. When evaluating how many Microsoft Teams Rooms you want to evolve to a Signature Teams Rooms, consider the following:
What hardware upgrades and/or investments would need to be made.
Most conference rooms are designed to maximize valuable square footage with a close relationship between room dimension and room capacity. A Signature Teams Rooms prioritizes the meeting experience above maximizing square footage. Not every organization can prioritize this way for every meeting space, as it could reduce the number of meeting rooms they can have.
Understanding this space
Balancing hybrid flexibility with inclusion:
At Microsoft, our flexible work guidelines prioritize giving employees choice and flexibility about where to work and when. This fundamental shift in policy has made us rethink the evolution of our meeting spaces and technology.
Our research has shown that remote meetings during the pandemic have had many benefits—particularly around increased feelings of equity and inclusion. As we think about returning in a hybrid setting, with remote and in-person collaboration happening simultaneously, we sought to create meeting spaces that better support our flexible work policies while maintaining a level playing field for all participants through room design and technology.
What is this space used for?
This space is dedicated to the most immersive Teams meeting experience for a small group of people in the physical room.
Just like a typical Microsoft Teams Rooms, meeting participants are able to meet remotely and locally to work together seamlessly while both presenting and co-creating content.
How is this space laid out?
The room layout is designed for maximum visibility and engagement with remote participants and content.
The layout features a curved table for in-person eye contact and orientation to remote participants with all chairs facing the display so participants are able to follow along.
How does the audio work?
Using audio solutions certified for Microsoft Teams Rooms, people are able to hear and be heard clearly.
Teams Rooms support audio systems that utilize a concept called spatial audio. With spatial audio, sound emanates from the direction of the person speaking. For example, if a person located on the right side of the meeting gallery speaks, the audio comes from the speaker located closest to that location. This kind of immersive audio experience helps meetings more closely resemble an in-person conversation.
How does the camera work?
An ultrawide-angle camera is positioned at the front of the room below the displays to capture everyone in the space.
The ultrawide-angle camera features intelligent tracking of meeting participants so they can be represented individually in a large view instead of as faces within a large image of the entire room.

How do the front-of-room displays work?
This room is optimized for the Microsoft Teams Rooms layout called front row and is displayed through a specialized short-throw high-resolution projector, creating an immersive front-of-room experience designed specifically for Teams meetings.
What is front row?
To give people in the room a greater sense of connection to remote participants and support collaboration before, during, and after meetings, Microsoft introduced a new content layout for Microsoft Teams Rooms called front row. Visually, this new layout moves the video gallery to the bottom of the screen and is fixed at a specific ratio to keep faces lifelike in size. With this layout, in-room participants can see remote colleagues face to face across a horizontal plane—similar to if they were in the same room.
Meeting content is surrounded by contextual fluid components like the agenda, tasks, and notes, which can be updated in real time, helping participants stay engaged and productive. Additionally, the meeting chat is brought clearly into view so that when joining a Teams meeting from a Teams Rooms, you can easily see and engage in the conversation in real time. In a Signature Teams Rooms, this content is displayed on a wide-aspect-ratio screen to maximize the size of meeting content and the number of participants that can be viewed simultaneously.
This layout is supported across both single- and dual-display configurations. While the front row layout is especially impactful in a Signature Teams Rooms, front row can be used in any Teams Rooms running on Windows, regardless of the furniture and hardware configuration.
How do you co-create content?
In Microsoft Teams Rooms, users can take advantage of traditional, analog whiteboarding by using the intelligent capture feature. For a modernized experience where all participants can draw and ink together, Microsoft Whiteboard can be accessed using a touchscreen front-of-room display, companion devices like a PC, phone, or tablet, and through Microsoft Surface Hub.
Signature Teams Rooms design guidance
This section is intended to cover building a room from scratch.
Room layout
Room size

25 ft x 14 ft
Room capacity
This Signature Teams Rooms is optimized for between 6 - 8 people.
Room furniture
This room features a curved table with participants seated on one side, allowing in-room participants to retain visibility of each other and be positioned face to face with remote participants.
This room features a standard meeting room table with a height of 30 in or 76 cm.
Equipment mounting
Selecting a location for hardware is typically driven by the selection of Teams Room-certified hardware used within a given meeting space.
For the initial deployments of Signature Teams Rooms within our Microsoft facilities, we have chosen to mount the Microsoft Teams Rooms compute and touch console at the table, with an integrated camera and soundbar device (with discrete left- and right-channel audio for spatial audio) mounted on specialized furniture, located below the displayed image as well as between the front-of-room projection and the table. It's important to keep the console within reach of participants without impeding their use of the table for personal devices and/or documents. For the display, a short-throw high-resolution projector is used.
Most participants choose to share content within this type of meeting room by joining the Teams meeting via a personal device. However, in-room local video presentation should also be made available at the table in an easily accessible manner for those who are unable to join the meeting call.
Touch console placement
The Microsoft Teams Rooms touch console should be mounted in the center of the table within easy reach of meeting participants without blocking usage of the table for personal devices or documents.
Local video presentation
Though many participants may choose to share content within this type of meeting room by joining the Teams meeting via a personal device to the Teams call, in-room local video presentation should also be made available at the table in an easily accessible manner.
Infrastructure
Infrastructure power
At a minimum, electrical power connections should be provided at both the table (for end users) and at the equipment mounting location. If co-create devices are used in the space, electrical power connections may also be required at their location(s).
Infrastructure data
Networking connections should be provided at both the table (for end users) and at the equipment mounting location (for the main network for the Teams Rooms solution). If co-create devices are used in the space, network connections will also be required that connect to the main network for the Teams Rooms solution.
Acoustic wall treatments
At least two walls in a room of this type should be acoustically treated to prevent echo and ambient noise issues during meetings.
Window treatments
Light from windows in a room of this type may negatively affect the lighting and introduce glare and shadows to both the camera image and the front-of-room display. Any space featuring windows should also feature window treatments that allow for external light to be blocked during meetings.
Floor treatments
The floor in a room of this type should be carpeted or otherwise acoustically treated to prevent echo and ambient noise issues during meetings.
Lighting
Overhead lights should be provided to illuminate the space evenly, with meeting room participants not appearing to be washed out or sitting in a dark space. Efforts to minimize direct lighting on front-of-room displays, co-create devices, or other reflective surfaces within the space should be taken to avoid introducing glare.
Technology guidance
Microsoft Teams Rooms solution
Signature Teams Rooms require the use of features that may only be available on certain platforms, consult the feature comparison document to ensure your desired functionality is available: Teams Rooms Feature Comparison.
Cameras
Camera options
A room of this type requires the use of an intelligent, ultrawide-angle front-of-room camera that is appropriately rated for the width and depth of space.
Camera placement
The camera should be placed at the front of the room below the front-of-room projection but above the top of the table to capture all the meeting room participants at as close to eye level as possible.
Microphones
Microphone options
Front-of-room microphone arrays and tabletop and overhead microphones work for this type of space.
Microphone placement
Microphone arrays need to be positioned to provide coverage for all meeting room participants within the certified range of the device.
Speakers
Speaker options
Front-of-room speaker arrays and overhead speakers work for this type of space. To achieve the best spatial audio experience, use a device from the Teams-certified stereo speakers list and make sure that the left and right speaker setup is correct. Spatial audio can be enabled using the following XML: <IsSpatialAudioEnabled>true</IsSpatialAudioEnabled>. Learn more at Manage a Microsoft Teams Rooms console settings remotely with an XML configuration file.
Speaker placement
Speakers need to be positioned to provide coverage for all meeting room participants within the certified range of the device or devices used.
Front-of-room display
Display type
A room of this type requires the use of an ultrawide aspect ratio, high-resolution front-of-room display that is appropriately sized for the width and depth of space to ensure maximum visibility and clarity.
Example display types include:
Display functions
Signature Teams Rooms, as with all other Microsoft Teams Rooms solutions, require the use of displays that can accommodate the following features for proper operation:
Display placement
A Signature Teams Rooms requires that the display is placed in front of all the in-room meeting participants, directly opposite the table.
The horizontal center line of the display must be centered on the same center line as the table.
The vertical center line of the display must be no more than +/- 15 degrees offset from the eye line of a typical in-room meeting participant seated at the table.
Display count
A Signature Teams Rooms requires that the display is either a single wide-aspect ratio display or a blended combination of displays that can achieve the effect of being a single display when seen by in-room meeting participants.
Co-create options
Microsoft Whiteboard
All Teams Rooms are able take advantage of Microsoft Whiteboard through an interactive collaboration device such as a Microsoft Surface Hub, a touchscreen front-of-room display, and through companion devices like a PC, phone, or tablet.
Traditional whiteboard
All Teams Rooms on Windows can use traditional whiteboards in a Teams meeting by using the intelligent capture feature and a secondary content camera.
Recommended products for this space
Microsoft Teams Rooms console and compute
- A Windows-based Microsoft Teams Rooms solution.
As shown:
Logitech TAP for the touch console paired with a Lenovo Compute device.
Other options:
Camera
- An ultrawide camera with intelligent framing.
As shown:
Jabra Panacast 50
Other options:
Microphone
- A certified microphone solution that will clearly capture all the in-room meeting participants.
As shown:
Jabra Panacast 50
Other options:
Speakers
- A certified speaker solution that provides clear and intelligible audio to all the in-room meeting participants.
As shown:
Jabra Panacast 50
Other options:
Displays
- A short-throw or ultra-short throw, high resolution and high brightness laser projector with automatic wake on sync and cooldown during sleep function. A low-gain projector screen with ambient-light-rejecting properties provides the best picture quality in bright rooms.
As shown:
Other options:
For the ideal scenario other display options (alternate projectors, LED walls, and flat panel displays) should be able to create a table spanning image, support a 4k image, and a 21:9 aspect ratio.
Co-create options
As shown:
Logitech Scribe
Other options:
Content cameras:
Interactive touch devices:
Microsoft Surface Hub 2S
Signature Teams Boardroom

Overview
Signature Teams Boardrooms are high-impact spaces where executives align priorities and make strategic decisions that shape the organization’s future. These spaces are purpose-built to deliver exceptional hybrid meeting experiences through advanced audio and video technologies and optimized seating layouts that foster inclusive, formal collaboration. By following these best practices, admins can design and deploy Signature Teams Boardrooms that empower leaders to connect effectively and drive meaningful outcomes.
Design Guidance
The design and layout of an executive boardroom have a significant impact on meeting flow, communication dynamics, and overall effectiveness. Intentional seating arrangements reinforce leadership presence and maintain a formal atmosphere, while ensuring clear visibility for content and participants. Furniture, lighting and decor elements that reflect the organization’s brand help create a unified, professional space.
Room Layout
Standard layout

The standard layout is designed to facilitate formal, presentation-driven meetings where content sharing is central to the experience. It provides an environment for structured discussions, executive readouts, and strategic decision-making, ensuring clarity and focus when presenting to senior leadership.
Example room size: 700-900 sq ft. Common length:width ratio is 1.5:1 or 2:1.
Room capacity: 20-25 people.
Room furniture: U-shape, rectangle, wedge, or oval table with participants seated on each side, and 1-2 seat(s) at the head of the table. Perimeter seating is available for overflow participants.
Discussion layout

The discussion layout is designed to foster open dialogue and collaborative decision-making through discussion-circle seating. It gives a fluid structure that encourages face-to-face interaction, idea sharing, and active participation, making it ideal for brainstorming sessions, strategic alignment, and team-driven conversations.
Example room size: 700-900 sq ft. Common length:width ratio is 1:1.
Room capacity: 20-25 people.
Room furniture: Semi-circle table or seats with side tables forming a semi-circle with participants facing one another. Perimeter seating is available for overflow participants.
Room Acoustics
Creating an acoustically optimized executive boardroom ensures clear audio for both in-room participants and remote participants. Poor acoustics can lead to echo, reverberation, and reduced speech intelligibility, thereby impacting meeting quality.
Acoustics Recommendations:
- Wall treatments: Install fabric-wrapped or soft, porous panels to absorb or trap sound throughout the room.
- Ceiling treatments: Use sound-absorbing ceiling tiles to control echo in high-ceiling spaces.
- Floor treatments: Avoid hard surfaces such as tile or concrete, as these can reflect sound. Carpeted flooring is recommended.
Lighting
Proper lighting enhances video quality and ensures in-room participants appear professional and clear on camera. Inadequate lighting can cause shadows, glare, and poor image capture.
Lighting recommendations:
- Balanced illumination: Diffused lights, LED panels, and pendent fixtures should be distributed throughout the room to ensure even illumination.
- Avoid direct backlighting: Position lights indirectly to prevent silhouettes and maintain facial detail.
- Adjustable lighting: Provide flexibility such as dimmable or zoned lights, and blinds or shades to help tailor brightness.
Presenter Area/Podium (Optional)
A podium for the in-room presenter can offer a more structured presentation environment. If deploying a podium, place it adjacent to the front-of-room display.
Technology Guidance
Start by developing a comprehensive camera design plan before selecting audio equipment. This approach ensures that camera placement and configuration support intelligent camera features such as active speaker tracking and group framing.
Camera
A room of this size and caliber must be captured comprehensively to ensure an equitable and immersive meeting experience for all participants. Signature Teams Boardrooms should be equipped with multiple cameras as one camera is not sufficient to capture every participant in the room.
Camera recommendations:
- Huddly Crew
- Crestron 1 Beyond
- Yealink MVC S90
- Q-SYS VisionSuite – Q-SYS Core (110f, 8 Flex, Nano, or NV-32-H)
- Q-SYS Network Camera (NC-12x80, NC-20x60, NC-110)
- Q-SYS Seervision AI Accelerator (SVS1-2U, SVS4-2U)
General guidance for deployment: When deploying multiple cameras in Signature Teams Boardrooms, ensure consistent placement and optimal coverage. Camera mounting height can range between 4- 7ft from the floor. For the center front-of-room camera, position it 4ft from the floor or below the minimum display height. Side-mounted cameras, either adjacent to the front-of-room display or on the side walls, should be placed 7ft from the floor to provide a clear cross-room perspective without interference from furniture or participants. It is important that deployment meets local accessibility code and requirements.
In addition, consider the overall coverage strategy; front-of-room cameras should capture the primary in-room participants at the table, while additional cameras can be positioned to provide side views for overflow participants. Select cameras with an appropriate field of view for the room size and seating layout and verify that sightlines are unobstructed to support intelligent framing or speaker tracking features. Proper cable management is essential to maintain aesthetics and safety, and all cameras should be tested and calibrated after installation to confirm framing and coverage.
Enhance remote participant experience with advanced camera capabilities provided by OEM technologies such as active speaker tracking, group framing, and pan-tilt-zoom (PTZ) automation. By pairing this with Teams Rooms on Windows’ multiple camera view, remote participants can see up to four camera views simultaneously and have the flexibility of choosing which camera view or speaker to focus on. Learn more.
Microphones and Speakers
Signature Teams Boardrooms demand exceptional audio quality to ensure every voice is heard clearly. These spaces often host critical discussions where voices may come from different positions such as standing, seated, or moving. To achieve consistent audio quality, deploy beamforming ceiling microphones for precise voice capture across the room, regardless of head orientation or posture. Pair these with distributed speakers to deliver clear sound from remote participants, creating an inclusive experience for hybrid meetings.
Microphones and speakers recommendations:
- Shure MXA920 (MXA925 currently in the certification pipeline), Shure MXN5W-C Networked Loudspeaker
- Sennheiser TeamConnect Ceiling 2 (with Teams certified DSP)
- Biamp Parlé TTM-X Series Table-Top Microphone and Biamp Parlé TCM-X Series Ceiling Microphone, Biamp Desono C-IC6 ceiling mounted loudspeaker
General guidance for deployment: Ceiling microphones and speakers should be mounted between 9-12ft from the floor. For audio capture, ceiling microphone arrays equipped with digital signal processing (DSP) are recommended to ensure effective echo cancellation and clear voice pickup. For audio output, speakers should be evenly distributed across the ceiling to provide balanced sound coverage throughout the room. To effectively draw in-room users' attention toward the front and create a directional audio experience, consider deploying additional Teams certified speakers near the front-of-room display.
Always use the coverage determination tools provided by the OEM to confirm placement accuracy. After installation, calibrate the DSP settings to fine-tune gating and apply noise suppression. Noise suppression can be enabled using the following XML: <NoiseSuppressionDefault>1</NoiseSuppressionDefault>. Learn more.
Display
In executive meetings, content is frequently shared in high-resolution formats to support detailed presentations, data visualization, and immersive collaboration. For this reason, an ultrawide aspect ratio and high-resolution display are strongly recommended. Readability of the in-meeting content area (not the full size of the display) should be clearly visible from every seat within the room.
Display recommendations:
- 21:9 display is highly recommended with Front Row layout. Learn more.
- A single large-format 16:9 display (e.g., projector) or dual 16:9 displays is recommended with Gallery layout.
Duplicate content on additional displays: Use a digital amplifier to duplicate content from source to additional displays, as necessary. If duplicating content, all screens must match the main display aspect ratio.
To determine the display size, consider these steps:
- Measure viewing distance: Start by determining the farthest participant’s distance from the display. This establishes the baseline for sizing.
- Select layout and content requirements: Decide on the meeting layout (e.g., Front Row, Gallery) and the expected content size. The general rule of thumb is 1 inch of content size for every 1.5 inches of viewing distance to maintain clarity and legibility.
- Scale screen size based on experience goals: Increase the display size to deliver a comfortable, immersive experience for all participants.
Reference guide:
| Furthest seat distance |
Content height |
Display size |
| 144 in (12 ft) |
24 in |
65 in |
| 180 in (15 ft) |
30 in |
65 in |
| 216 in (18 ft) |
36 in |
75 in |
| 240 in (20 ft) |
40 in |
85 in |
| 300 in (25ft) |
50 in |
98-110 in |
Lastly, consider cooling and ventilation when deploying LED walls or large displays as these can introduce significant heat loads.
Touch console
The placement of the touch console should be determined by the meeting workflow, and the level of in-room support available. If dedicated support personnel are responsible for managing boardroom meetings, the touch console can be positioned outside the room in a control area to allow discreet monitoring and assistance. An additional touch console can be daisy-chained to the main console.
In scenarios where meetings are self-managed by participants, the recommended placement is on the main conference table at the front of the room. However, if a podium is included in the room design, the touch console can be installed on the podium to provide presenters with direct control over meeting functions and content sharing. Regardless of placement, ensure that the touch console is positioned for ergonomic use, with clear visibility and minimal cable clutter, and verify connectivity for HDMI sharing.