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DeviceStateTrigger.Device Property

Definition

Gets or sets the device platform name (e.g., "Android", "iOS", "WinUI"). This is a bindable property.

public:
 property System::String ^ Device { System::String ^ get(); void set(System::String ^ value); };
public string Device { get; set; }
member this.Device : string with get, set
Public Property Device As String

Property Value

Applies to